Engineering of Medical Devices with advancements in Light Cure Adhesives

Available On Demand until November 30, 2018

Medical device manufacturers are confronted with many different challenges when designing new or next generation devices. Over the past four decades the medical device market has experienced changes in the types of devices produced, size and configuration and substrates.

The market faces higher material regulation, demand for life style treatment options, increased patient control and the desire for compliance and outcome based reimbursement. The implications are the need for increased comfort, lower cost, more efficient, time-cutting devices utilizing new materials that increase safety and mitigate risk.

This webinar provides an overview of light cure technology, key benefits and considerations and details on how advancements in light cure adhesive and LED curing technology enable designers and mechanical engineers to meet the new requirements demanded of today’s medical devices. 

 



Speakers:



Jason Spencer, Director of Global Market Development, Medical Device Manufacturing, General Industrial Group, Henkel Corporation

Jason Spencer is the director of global market development for Medical Device Manufacturing at Henkel Corporation’s general industrial group.

A business leader with over twenty years of experience working in industrial manufacturing across diverse markets including automotive, electronics, appliance, filter, electrical, renewable energy and medical device, Jason earned a Bachelor of Science from The State University of New York at Oswego and an MBA from the University of North Carolina at Charlotte.

He is a strategic leader with proven success in new market launches, driving innovation and leading global and regional teams

Outside of Henkel, Jason enjoys spending time with his family, stays active with exercise and playing sports, and enjoys reading. He is also active in his community, leading the All Pro Dad’s program at a local school and by volunteering in his community.
   


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